Hi people!
In this work I looked for a contrast sunset scene, exploring the silhouette and bright red Sun. This work was awesome opportunity to use the UE5 volumetric cloud system and the new water plugin. Was a lot fun to tweak the settings to achieve the intended result. Those are very powerful tools, and together with the lumen dynamic light allowed very fast iterations during the production.
The assets used in this scene are from Mega Scans (rocks and pebbles) and The character is from Twinmotion Posed Humans Children Pack 1. Overall was another great experience in lighting using UE5.
I'd like to thank the discord channel Lighting Bot, in especial, Amit Papatia for the feedback and for the great online content in his YouTube channel, I've been Learning a lot with it.